# Edit with multibyte (utf8) editor for special characters
# Words starting with # are only comments and should not be translated. Words in the first Column (in gray) should also not be translated, only the ones in column B. Only column C should be changed by the translator and no cells should be inserted or moved.
# section for activities
# pie menu
pm_sitdown = Sit down
pm_bath = Have a bath
pm_clean = Clean
pm_sitToilet = Go to the loo
pm_sleep = Sleep
pm_sleepSofa = Have a nap
pm_takeBoardgame = Board game
pm_takeNovel = Book
pm_takeSpecBook = Non-fiction book
pm_box = Box
pm_takePictures = Photo session
pm_takeFood = Get food
pm_chat = Chat
pm_play = Play
pm_washDishes = Wash up
pm_open = Open
pm_close = Close
pm_paint = Paint
pm_friendship = Friendship...
pm_romance = Romance...
pm_erotic = Sensuality...
pm_other = Other...
--pm_talk = Talk...
--pm_tender = Tenderness...
pm_talkCasual = Smalltalk
pm_talkFlirt = Flirt
pm_talkHobby = Hobbies
pm_talkRelation = Conversation
pm_talkCompliment = Pay a compliment
pm_talkJoke = Tell a joke
pm_talkILoveYou = Declare love
pm_talkMarryMe =
pm_talkArgue = Argue
pm_talkComfort = Comfort
pm_talkTease = Tease
pm_talkGossip = Gossip
pm_talkCutscene = Talk
pm_kissFriendly = Tender kiss
pm_kissNice =
pm_kissIntimate = Romantic kiss
pm_kissSexy = Passionate kiss
pm_holdNice = Hug
pm_holdBehind = Hug from behind
pm_kiss = Kiss...
pm_kissBed = Kiss
pm_pettingBed = Pet
pm_sexBed = Have sex
pm_getIntimate = Smooch
pm_getIntimateSofa = Snog on the sofa
pm_getIntimateBed = Snog in bed
pm_controlElaine = Direct Linda
pm_controlMike = Direct Mike
pm_eat = Eat
pm_eatSnack = Snack
pm_eatVegSnack = Vegetarian snack
pm_eatBreakfast = Have breakfast
pm_eatSupper = Have lunch
pm_eatDinner = Have supper
pm_enterPool = Get into the pool
pm_makePushups = Do Push-Ups
pm_dance = Dance
pm_rockMusic = Rock music
pm_danceMusic = Dancing music
pm_switchOff = Switch off
pm_switchOn = Switch on
pm_cook = Cook
pm_callFriends = Call friends
pm_callPizza = Call for a pizza
pm_eatPizza = Have a pizza
pm_callOffice = Call tax office
pm_swim = Go for a swim
pm_shower = Have a shower
pm_washHands = Wash hands
pm_brushTeeth = Brush teeth
pm_makeHair = Do hair
pm_gotoWork = Go to work
pm_goOut = Go out
pm_goBuyGift = Buy present
pm_bringOutTrash = Take rubbish out
pm_gotoCountry = Take a trip to the beach house
pm_fromCountry = Arrive
pm_gotoCity = Return to the city
pm_fromCity = Arrive
pm_train = Work out
pm_wathTV = Watch telly
pm_repair = Repair
pm_giveGift = Hand over present
pm_walk = Walk
pm_exitPool = Get out of the pool
pm_watchRomantic = Romantic film
pm_watchNews = News
pm_watchAction = Action film
pm_watchSitcom = Comedy
pm_watchHorror = Horror film
pm_watchJoin = Watch telly together
pm_cleanFloor = Vacuum floor
pm_unpack = Unpack a box
# section for archtypes
archtype_BOSS = Helen
archtypeDesc_BOSS = Helen is the hard nosed business lady on her way to the top. She has no time for playing games and tends to tell people frankly what's what. You'd better not mess with her. All the same she likes working in a team and is completely loyal to her friends. She earns a lot of money but works hard for it.
archtype_SEDUCTRESS = Natasha
archtypeDesc_SEDUCTRESS = Natasha is an enigmatic and seductive woman. She adores diamonds, gold and fast cars and considers them her due. She twists men around her little finger. All of them. All of the time. Natasha might be using her special skills working for the government or an international company. Nobody knows her real identity - except for her unsuspecting flat mate.
archtype_SPUNKY_KID = Lisa
archtypeDesc_SPUNKY_KID = Lisa is a great sport. She's always ready for a party or even a session playing computer games. She's the 'girl next door', a great best friend - she might work as a photographer, a secretary, on a newspaper or in a cafe.
archtype_FREE_SPIRIT = Linda
archtypeDesc_FREE_SPIRIT = Linda is a hip urban girl and a creative genius. She never buys an outfit off the shelf and she would love to conquer the whole world with her wacky ideas. A student of art or a fashion designer, a florist or musician - such are the choices for her professional life.
archtype_INNOCENT_GIRL = Tom
archtypeDesc_INNOCENT_GIRL = Even as a little boy, Tom preferred dressing up his sister's dolls to playing with his toy train. Meanwhile, he has turned his passion for new styles and outfits into a career and he is getting on well. There's just one thing he's missing: the right partner. After all, these short-lived affairs won't help his personal growth...
archtype_SCIENTIST = Ellen
archtypeDesc_SCIENTIST = Ellen is heavily into technology and science, which doesn't prevent her from exuding an air of barely tamed passion. Intelligent, clever and sexy, Ellen is a very special lady indeed and could be the woman of your dreams.
archtype_ACTIVIST = Red
archtypeDesc_ACTIVIST = Conservationist, champion of the down-and-outs in the streets, the macho man's worst nightmare - Red is forever fighting for the just cause. She never backs down before a battle is won (and the next one is already lined up).
archtype_NURSE = Miriam
archtypeDesc_NURSE = A good listener and an enjoyable companion, Miriam is someone everybody likes to have around. She's altruistic and puts other people's needs before her own. Her ideal job would be nursing.
archtype_CHIEF = Mark
archtypeDesc_CHIEF = Mark is the manager or head of an up-and-coming company. He's the ultimate alpha male and possesses a natural authority. His power and money lend him a certain sex appeal. He is resolute and purposeful but can be stubborn and inflexible as well.
archtype_BAD_BOY = Bad Boy Bob
archtypeDesc_BAD_BOY = Every girl at school dreamed of dating him - and probably would have wet themselves if he'd ever asked them. He's a rebel at heart and won't accept orders from anyone. Charismatic and clever, he cannot hide a bitter streak.
archtype_BEST_FRIEND = Bernie
archtypeDesc_BEST_FRIEND = Bernie likes to wear colourful knitted sweaters and Birkenstocks. The caring type, he supports women's lib and is proud not to be hip. His altruism might lead him to work as a nursery teacher, and his zest for social issues might have induced him to take up social science studies.
archtype_CHARMER = Mike
archtypeDesc_CHARMER = Mike is a real party animal and entertainer. He's never short of a smart answer, likes to flirt and usually turns up with a new girl every week. Except that right now he's sharing a flat with a real cutie...
archtype_LOST_SOUL = Nicolas
archtypeDesc_LOST_SOUL = He is enigmatic and people feel there might be a tragic secret somewhere in his past. It's easy to hurt him, but he has a keen mind. Creative and always on his own, he could certainly be a good musician or painter.
archtype_PROFESSOR = Deryl
archtypeDesc_PROFESSOR = Not really a romantic hero at first glance, Deryl is the typical computer nerd: introverted, playful and a bit messy. Hacking in code and working with computers, that's Deryl's idea of a life. And who knows - this might even make him rich and famous one day...
archtype_SWASHBUCKLER = Jack
archtypeDesc_SWASHBUCKLER = Action, action and more action, that's Jack's motto. He stumbles into trouble as easily as he pulls himself out of it again. A courageous daredevil, he is apt to draw the people around him into his own private shambles. You'll find lads like him amongst pilots, astronauts or war correspondents.
archtype_WARRIOR = Pacifica
archtypeDesc_WARRIOR = Pacifica doesn't care for men really. She doesn't mind them, but she's not too keen on them either. Most men are no match for her anyway - being a professional sportswoman, she has hardly got started by the time most blokes are already panting for breath. And anyway, a woman knows best about a woman's needs. Well she does, doesn't she?
outfit_summerdress = Summer dress
outfit_bikini = Bikini
outfit_boss = Business suit
outfit_activist = Punky gear
outfit_seductress = Elegant dress
outfit_free_spirit = Trendy outfit
outfit_scientist = Comfy sweater
outfit_spunky_kid = Jeans
outfit_pacifica = Hippie's outfit
outfit_nurse = Nurse's outfit
outfit_trunks = Bathing trunks
outfit_blue_jeans = Jeans and T-shirt
outfit_bad_boy = Prole's outfit
outfit_chief = Shirt and tie
outfit_lost_soul = Goths' outfit
outfit_professor = Sweatshirt
outfit_best_friend = Colourful knitted sweater
outfit_charmer = Silk shirt
outfit_swashbuckler = Pilot's uniform
outfit_tom = Stylish outfit
outfit_underwear = Underwear
outfit_towel = Towel
outfit_naked = Naked
skill_career0_name =
skill_career0_desc =
skill_career1_name = Career 1
skill_career1_desc =
skill_career2_name = Career 2
skill_career2_desc =
skill_career3_name = Career 3
skill_career3_desc =
skill_career4_name = Career 4
skill_career4_desc =
skill_career5_name = Career 5
skill_career5_desc =
skill_career6_name = Career 6
skill_career6_desc =
skill_cooking0_name = No Cooking
skill_cooking0_desc = This single can't cook at all!
skill_cooking1_name = Cook
skill_cooking1_desc = Cooking for singles: Simple meals like pasta with tomato sauce.
skill_cooking2_name = Cook well
skill_cooking2_desc = Quick cookery course: For the faster preparation of food
skill_cooking3_name = Cook very well
skill_cooking3_desc = Quick and nutritious - a master cook!
skill_cleaning0_name = No cleaning
skill_cleaning0_desc = This single cannot clean!
skill_cleaning1_name = Clean
skill_cleaning1_desc = Now and then, even the most untidy single will have to grab the duster or vacuum-cleaner, or else the chaos will drive them mad.
skill_cleaning2_name = Clean quickly
skill_cleaning2_desc = Simple tricks to finish faster.
skill_cleaning3_name = Clean very quickly
skill_cleaning3_desc = Faster and thorough cleaning for the advanced cleaner.
skill_cleaning4_name = Clean incredibly quickly
skill_cleaning4_desc = Infected with the cleaning bug.
skill_repair0_name = No Repair
skill_repair0_desc = This single is unable to repair anything!
skill_repair1_name = Repair
skill_repair1_desc = This single can perform simple mechanical repairs.
skill_repair2_name = Repair well
skill_repair2_desc = For repairing more complicated things.
skill_repair3_name = Repair very well
skill_repair3_desc = Repair things in a jiffy but do a good job - kind on your purse and on your nerves.
skill_repair4_name = Repair excellently
skill_repair4_desc = This single has excellent manual skills!
skill_humor0_name = No humour
skill_humor0_desc = This single doesn't know a single joke!
skill_humor1_name = Humour
skill_humor1_desc = Knows the essential basic jokes.
skill_humor2_name = Quite a sense of humour
skill_humor2_desc = This single always knows a good joke.
skill_humor3_name = A good sense of humour
skill_humor3_desc = A closet stand-up comedian.
skill_slacker0_name = No shirker
skill_slacker0_desc = Job performance is up to scratch.
skill_slacker1_name = Shirker
skill_slacker1_desc = Working time is wasted time. This skill enables the single to work shorter hours without any loss of earnings.
skill_slacker2_name = Clever shirker
skill_slacker2_desc = Even shorter working hours with full wages.
skill_slacker2_name = Genius shirker
skill_slacker2_desc = Hardly any work, full wages - every employer's nightmare!
skill_flirting1_desc = This single knows the basics of flirting.
skill_flirting2_name = Flirt nicely
skill_flirting2_desc = This will enable the eager-to-seduce single to reach their goal faster.
skill_flirting3_name = Flirt in a sexy way
skill_flirting3_desc = Being a good flirt is a lifestyle!
skill_romantic0_name = Not romantic
skill_romantic0_desc = What sunset?
skill_romantic1_name = Romantic
skill_romantic1_desc = This single's repertory includes candlelight and moonlit nights.
skill_romantic2_name = Very romantic
skill_romantic2_desc = Appreciates strong feelings and romantic moments.
skill_romantic3_name = Extremely romantic
skill_romantic3_desc = A poet of love
# strings from AppGui.cpp
lifeMode = Simulation mode
buyMode = Shopping mode
buildMode = Building mode
posingMode = Photo mode
# currency
$ = £
pause = Pause
normalSpeed = Normal speed
highSpeed = High speed
veryHighSpeed = Very high speed
wallFadingDown = Walls never displayed
wallFadingUp = Walls always visible
wallFadingAdaptive = Dynamic walls
cameraUp = Camera up
cameraDown = Camera down
cameraLeft = Camera to the left
cameraRight = Camera to the right
mission = Mission
zoomIn = Zoom in
zoomOut = Zoom out
mainScreen = Main menu
help = Help
money = Money
inspiration = Inspiration
switchCharacter = Switch character
needs = Needs
skills = Skills
character = Personality
apartment = Flat
relation = Relationship
diary = Diary
inventory = Inventory
build = Build
wallpapers = Wallpaper
walls = Walls
floors = Floor coverings
doors = Doors
windows = Windows
garden = Garden
roof = Roof
miscellaneous = Miscellaneous
livingroom = Living room
kitchen = Kitchen
lighting = Electricity/electronics
workroom = Study
sleepingroom = Bedroom
bathroom = Bathroom
decoration = Décor
###################################
# Bed├╝rfnisse und Quickhelps
need_desc = There are eight needs you will have to take care of: hunger, comfort, body (personal hygiene and toilet), energy, fun, relationship, sensuality and surroundings.
NEED_HUNGER = Hunger
NEED_HUNGERDesc = Hunger can be satisfied with delicious food: a nutritious breakfast in the morning lets you wake up in your own good time, a quick snack from the fridge between meals will sustain you through the day. A complete meal is a solid basis for engaging in longer activities without suffering from hunger pangs.
NEED_COMFORT = Comfort
NEED_COMFORTDesc = Singles need a bit of comfort particularly after a long, stressful working day. Hectic activities, even if they are fun, can also be exhausting. A break or a cosy heart-to-heart on the sofa or a relaxing foam bath, and it's gonna be mellow with your fellow.
NEED_HYGIENE = Body
NEED_HYGIENEDesc = Personal hygiene and the need to go to the toilet - these are the two bodily needs. Some might withstand the need for personal hygiene, but the call of nature won't go unanswered. By regularly cleaning their teeth and washing their hands, your singles will avoid the embarassing fanning gestures of their flatmates. Take care of their dental, hand and body hygiene.
NEED_TIREDNESS = Energy
NEED_TIREDNESSDesc = If your singles want sleep and relaxation, then what they need is a good night's rest in bed. A nap on the sofa will help too, but not more than one hour a day.
NEED_FUN = Fun
NEED_FUNDesc = Fun is what makes life worth living, and young singles can hardly get enough of it. Their ideas of fun vary: While communicative characters like a good chat, playful singles prefer playing board or computer games.
NEED_RELATIONSHIP = Relationship
NEED_RELATIONSHIPDesc = Every single needs relationships based on friendship or romance to be happy. In other words, a relationship, like the body needs, is a composite need consisting of two invisible components - friendship and romance. If one of these components is satisfied, this will immediately affect the relationship value.
NEED_LIBIDO = Sensuality
NEED_LIBIDODesc = Another need consisting of two hidden components, in this case sensuality in the narrow sense of the word, and sex. If one of these hidden need components is satisfied, the sensuality value will rise.
NEED_APARTMENT = Surroundings
NEED_APARTMENTDesc = This shows how much the inhabitants like their flat. Basic furniture, a lack of the personal touch and a certain degree of filth will lower this value. Better furnishings, more personal touches or some vacuuming will raise it.
rel_friendshipDesc = Friendship can be increased by having a little chat about everyday issues or common hobbies. The more friendship points your singles gain, the better they will understand each other. Then they can also have a little flirt every now and then, which can be rather entertaining.
rel_romantic = Romance
rel_romanticDesc = For a crush to develop into real love, you should never forget romance! And what could be more romantic than a long heart-to-heart on a mild moonlit night? A candle-light dinner for two? The easiest way to deepen the romance is a romantic conversation, and a declaration of love or a compliment every now and then.
rel_erotic = Sensuality
rel_eroticDesc = Whenever two singles start whispering sweet nothings, an erotic tension will develop. Even without a meaningful relationship, your singles may look for adventure and get closer to each other. More sensuality points will enable your singles to get more and more involved with each other.
rel_fun = Fun
rel_funDesc = There's nothing like having fun together to form a bond between two people, even if this will only result in a "fun relationship". This may involve an amusing board game, watching the telly together or having witty verbal exchanges.
rel_trouble = Trouble
rel_troubleDesc = Whenever your singles start arguing, they are headed for trouble. The main reason for trouble is housework that isn't shared equally. But every relationship has its ups and downs, and every argument clears the air. But beware, each trouble point will be remembered, and as soon as one of the singles has collected more than 10 trouble points, they will move out and be gone for good.
rel_sex = Sex
rel_sexDesc = Here you can collect bonus points depending on the rating your singles award each other in bed.
char_extroversion1 = Extroverted
char_extroversion0 = Introverted
char_extroversionDesc = Extroverted people are often communicative and active, enthusiastic, happy and adventurous, and they like to be the centre of attention. Introverted people tend to be quieter and more reserved, need more time to themselves and would rather stay in the background than join in group activities.
char_playfulness1 = Playful
char_playfulness0 = Down-to-earth
char_playfulnessDesc = Playful characters are imaginative and like change. They are often emotional, unconventional, and interested in art. Down-to-earth people are more conservative and prefer facts to intellectual rumination and fantasies.
char_neatness1 = Tidy
char_neatness0 = Messy
char_neatnessDesc = Tidy people are often well-organised as well as conscientious and tend to be ambitious and self-disciplined. Messy people like to take things more easily and try to work as little as possible or not at all.
char_friendliness1 = Friendly
char_friendliness0 = Unfriendly
char_friendlinessDesc = Friendly people are helpful, honest, peace-loving, compassionate and trusting. Unfriendly people are often suspicious, selfish, arrogant, inconsiderate and confrontational.
char_neurotic1 = Neurotic
char_neurotic0 = Stable
char_neuroticDesc = Neurotic characters tend to behave irrationally, appear nervous, think about themselves far too much, and sometimes get depressed. Emotionally stable people are quiet and balanced and keep a cool head at all times.
chooseSkill = Choose skill
char_stats_titleDesc =
sellItem = Sell item
releaseItem = Select new item
# skill menu
char_stats_title = Skills
char_stats_name = Name:
char_stats_career = Career:
char_stats_level = Level:
char_stats_income = Income:
char_stats_worktime = Working hours:
char_stats_exp = Experience points:
char_stats_next = Next experience point at:
char_stats_skillpoints = Skill points:
char_stats_skills =
char_stats_skillsDesc =
# weekdays
weekday0 = Mon
weekday1 = Tue
weekday2 = Wed
weekday3 = Thur
weekday4 = Fri
weekday5 = Sat
weekday6 = Sun
# for icon tooltips
price = Price: %0 £
repairFrequency = Durability: %0
repairFrequencyHigh = low
repairFrequencyMiddle = medium
repairFrequencyLow = high
room0 = Any room
room1 = Living room
room2 = Kitchen
room3 = Study
room4 = Bedroom
room5 = Bathroom
room6 = Garden
# room 1 to 5
room15 = Flat
# room 1 to 6
room16 = Flat
# strings from main menu screen
guiMainMenuTitle = Main Menu
guiMainMenuButton1 = Continue
guiMainMenuButton2 = New Game
guiMainMenuButton3 = Load game
guiMainMenuButton4 = Save game
guiMainMenuButton5 = Options
guiMainMenuButton6 = Window mode
guiMainMenuButton6a = Full screen mode
guiMainMenuButton7 = Quit
# Saved game 1
guiSkillScreenTitle = Skills
guiSkillScreenOk = Finished
guiMissionScreenGo = OK
# strings from character selection screen
guiCharSelectorOk = Continue
guiCharSelectorCancel = Back
guiCharOutfitCustomize = Customise
guiCharOutfitCustomizeDone = Finished
guiLoadScreenTitle = Load saved game
guiLoadScreenNo = Back
guiLoadScreenUp = Up
guiLoadScreenDown = Down
guiSaveScreenTitle = Save game
guiEmptySavegamePostfix = leer
guiStartSelectorTitle = Choose start scenario
guiStartSelectorSlotLabel1 = Tutorial
guiStartSelectorSlotLabel2 = Standard game
guiStartSelectorSlotLabel3 = Free game / loft
guiStartSelectorSlotLabel4 = Free game / villa
guiStartSelectorNo = Back
# strings from option screen
guiOptionsTitle = Options
guiOptionsYes = OK
guiOptionsNo = Cancel
guiOptionDetailLow = low
guiOptionDetailMid = medium
guiOptionDetailHigh = high
guiOptionOff = off
guiOptionOn = on
GuiOptionWarnGfxMem = Warning: You are running out of free video card memory. We recommend reducing resolution, colour depth or environment shadows. Do you wish to continue anyway?
#Warning:\nYour current settings' memory requirements exceed your video card memory. Please reduce resolution, colour depth or environment shadows. Do you wish to continue anyway?
guiOptionDriver = Driver:
guiOptionResolution = Resolution:
guiOptionColorDepth = Colour depth:
guiOptionObjectDetail = Object details:
guiOptionTextureDetail = Texture detail:
guiOptionCharacterDetail = Character details:
guiOptionShadow = Environment shadow details:
guiOptionShadowOff = off
guiOptionShadow1024x16 = low, 16 bit
guiOptionShadow1024x32 = low, 32 bit
guiOptionShadow2048x16 = standard, 16 bit
guiOptionShadow2048x32 = standard, 32 bit
guiOptionShadow4096x16 = high, 16 bit
guiOptionShadow4096x32 = high, 32 bit
guiOptionCharacterShadow = Character shadow details:
ott_autonomousCharacters = Autonomous characters take care of their most urgent needs themselves (AI).
ott_followMode = The camera resumes the character tracking as soon as you give new instructions.
ott_keepInForeground = In Windows mode, Singles will always stay on top of other applications.
ott_resolution = Image resolution. 800x600 ensures a faster performance for slow video cards.
ott_objectDetail = Graphic object details. This value can be set to "high" for Geforce 2 and higher.
ott_characterDetail = Graphic character details. This value can be set independent from your processor's performance. We recommend setting this value to "low" for 1.5 Ghz processors and slower.
ott_characterShadow = The characters throw simple shadows (blob) or complex shadows (stencil). We recommend using complex shadows for fast processors (2 Ghz and higher) only.
ott_colorDepth = Screen colour depth. Slower video cards may achieve a faster performance at 16 bit.
ott_shadowQuality = The resolution of shadows and light effects in the flat (lightmap). The more video memory your video card has, the higher you can set this value.
ott_soundQuality = The sound quality is reduced.
ott_textureDetail = The resolution of surface textures. We recommend setting this value to "medium" for video cards with a video memory of 64 MB and less and to "low" for video cards with a video memory of 32 MB and less.
ott_wallsTransparent = Walls are displayed half transparent rather than becoming totally invisible.
ott_rotateInvert = The camera turns the other way round if you use the middle mouse button..
ott_scrollingInvert = The screen moves the other way round if you use the right mouse button.
ott_scrollSpeed = Accelerates the screen movement when moving the mouse to the screen edges.
ott_tooltip = Display tool tips and quick helps like this one by leaving the mouse on screen elements.
ott_windowMode = The game runs in full-screen mode. If you use the window mode, you can let your Singles run while using another application.
cameraJumpsToEvents: = Camera jumps to events:
helpAndTooltips: = Help windows and tool tips:
autonomousCharacters: = Autonomous characters:
diaryScreenShots: = Diary screenshots:
screenShotQuality: = Screenshot quality:
guiOptionScreenshotHigh =
guiOptionScreenshotLow =
guiOptionScreenshotMid =
# messageBox
guiMessageBoxYes = Yes
guiMessageBoxNo = No
guiQuit = Quit?
guiQuit2 = Improve skill?
guiAdvanceSkill = Replace saved game?
guiOverwrite =
nextDialog =
prevDialog =
profBOSS0 = -
profBOSS1 = Project manager
profBOSS2 = Departmental head
profBOSS3 = Manager
profBOSS4 = Leader of an affiliate company
profBOSS5 = Board member
profBOSS6 = Chief executive
profSEDUCTRESS0 = -
profSEDUCTRESS1 = The company's secret weapon
profSEDUCTRESS2 = Industrial spy
profSEDUCTRESS3 = Government mole
profSEDUCTRESS4 = International secret agent
profSEDUCTRESS5 = Top spy
profSEDUCTRESS6 = Mata Hari
profSPUNKY_KID0 = -
profSPUNKY_KID1 = Street photographer
profSPUNKY_KID2 = Photographer for the local paper
profSPUNKY_KID3 = Photo journalist
profSPUNKY_KID4 = Documentary photographer
profSPUNKY_KID5 = Organiser of photo exhibitions
profSPUNKY_KID6 = Star photographer
profFREE_SPIRIT0 = -
profFREE_SPIRIT1 = Student of art
profFREE_SPIRIT2 = Feature writer
profFREE_SPIRIT3 = Municipal culture commissioner
profFREE_SPIRIT4 = Restorer
profFREE_SPIRIT5 = Exhibition manager
profFREE_SPIRIT6 = Director of the International Exhibition of Contemporary Art
profINNOCENT_GIRL0 = -
profINNOCENT_GIRL1 = Student of fashion design
profINNOCENT_GIRL2 = Style consultant
profINNOCENT_GIRL3 = Fashion expert
profINNOCENT_GIRL4 = Fashion designer
profINNOCENT_GIRL5 = Couturier
profINNOCENT_GIRL6 = Lifestyle avant-gardist
profSCIENTIST0 = -
profSCIENTIST1 = Student of biochemistry
profSCIENTIST2 = Post-graduate studying for a doctorate
profSCIENTIST3 = Employee in a biotechnology company
error_mb_title = Sorry, ein ein Fehler ist aufgetreten!
error_DXT_RESTORE_FAILED = Zu wenig Videospeicher.\nBitte verringern sie die Texturauflösung und Umgebungsschattendetails oder schließen sie andere 3D-Anwendungen.
error_CREATEDEVICE_FAILED = Initialisierung der Graphikkarte ist fehlgeschlagen. Ihre Graphikkarte unterst├╝tzt ein bestimmtes Feature nicht.
error_DIRECT3DCREATE = Direct3D Initialisierung ist fehlgeschlagen. Bitte installieren sie DirectX9 von der CD.
error_generic = Es ist ein interner Fehler aufgetreten. Sollte dieser Fehler wiederholt auftreten, installieren sie Singles neu oder wenden sie sich an den technischen Support. Interne Fehlermeldung: